H
HYPR.Rush
Timing magnets
Practice

HYPR Drop

Aim the lane. Drop the orb. Tap magnets mid-fall for the near-miss rush.

Wager
JP pays 1,250 · 5× pays 250
Launch
Enter to drop · ← → to aim
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HMAC locks the cup before the fall. Magnets add drama — not the payout. Fairness